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	<title>C&#38;C Society &#187; C&amp;C Mods</title>
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	<link>http://cncsociety.com</link>
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		<title>C&amp;C Renovatio Update 10.0</title>
		<link>http://cncsociety.com/2011/01/04/cc-renovatio-update-10-0/</link>
		<comments>http://cncsociety.com/2011/01/04/cc-renovatio-update-10-0/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 10:57:43 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Mods]]></category>
		<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=202</guid>
		<description><![CDATA[HO HO HO! Greetings elves and scavengers! You may wonder why this update is coming now, and not in time for the phase 2 MOTY voting. Getting in the top 5 quite simply wasn&#8217;t one of our goals this year, so we decided to rather use some more time polishing the update, giving you a [...]]]></description>
			<content:encoded><![CDATA[<div class="al2fb_like_button"><div id="fb-root"></div><script type="text/javascript">
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<fb:like href="http://cncsociety.com/2011/01/04/cc-renovatio-update-10-0/" layout="button_count" show_faces="true" width="450" action="like" font="verdana" colorscheme="dark" ref="AL2FB"></fb:like></div><p>HO HO HO! Greetings elves and scavengers!</p>
<p>You may wonder why this update is coming now, and not in time for the phase 2 MOTY voting.<br />
Getting in the top 5 quite simply wasn&#8217;t one of our goals this year, so we decided to rather use some more time polishing the update, giving you a nice christmas present instead.</p>
<p>It&#8217;s Christmas time, and New Year&#8217;s Eve is upon us. Santa is a bit late this year due to unforseen trouble with a couple of SAM sites, but the allies still have their tree up and ready, awaiting his arrival.</p>
<p>And lo! There are several presents under it, and all of you will the share of christmas eye candy that you deserve for being such good and loyal comrades!</p>
<p style="text-align: center;"><a href="http://media.moddb.com/images/mods/1/10/9970/Christmas10_02.jpg" target="_blank"><img class="alignnone" src="http://media.moddb.com/cache/images/mods/1/10/9970/thumb_620x2000/Christmas10_02.jpg" alt="" width="335" height="212" /></a> <a href="http://media.moddb.com/images/mods/1/10/9970/pillbox.jpg" target="_blank"><img src="http://media.moddb.com/images/mods/1/10/9970/pillbox.jpg" alt="" width="335" height="212" /></a></p>
<p style="text-align: center;"><a href="http://media.moddb.com/images/mods/1/10/9970/base02.jpg" target="_blank"><img class="alignnone" src="http://media.moddb.com/cache/images/mods/1/10/9970/thumb_620x2000/base02.jpg" alt="" width="335" height="212" /></a> <a href="http://media.moddb.com/images/mods/1/10/9970/base03.jpg" target="_blank"><img class="alignnone" src="http://media.moddb.com/cache/images/mods/1/10/9970/thumb_620x2000/base03.jpg" alt="" width="335" height="212" /></a></p>
<p style="text-align: center;"> </p>
<p style="text-align: center;">Watch the rest <a href="http://www.moddb.com/mods/renovatio/news/update-100-new-intelligence"><strong>HERE</strong></a></p>
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		<title>Tiberium Icestorm &#8211; Media Pack 4</title>
		<link>http://cncsociety.com/2010/10/17/tiberium-icestorm-media-pack-4/</link>
		<comments>http://cncsociety.com/2010/10/17/tiberium-icestorm-media-pack-4/#comments</comments>
		<pubDate>Sun, 17 Oct 2010 02:23:01 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Mods]]></category>
		<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=196</guid>
		<description><![CDATA[Long time no Update&#8230;. But finally we have some new content to show. Read the Full update &#62; HERE &#60; Read the Full update &#62; HERE &#60;]]></description>
			<content:encoded><![CDATA[<div class="al2fb_like_button"><div id="fb-root"></div><script type="text/javascript">
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<fb:like href="http://cncsociety.com/2010/10/17/tiberium-icestorm-media-pack-4/" layout="button_count" show_faces="true" width="450" action="like" font="verdana" colorscheme="dark" ref="AL2FB"></fb:like></div><p>Long time no Update&#8230;. But finally we have some new content to show.</p>
<p>Read the Full update &gt;<strong> </strong><a href="http://old-forums.cncsociety.com/showthread.php?t=762"><strong>HERE</strong></a> &lt;</p>
<div class="gq-greenquote"><div class="gq-postedby">Posted by <strong>Chrizz</strong> (<a href="URL" target="_blank">Official Post</a> | <a href="http://old-forums.cncsociety.com/showthread.php?t=762" target="_blank">Website</a>)</div><div class="gq-clear"></div><strong>Every Day is Tiberium Day!</strong></p>
<p><strong>Tiberium Blossom Tree Version 2:</strong><br />
Note: Keep in mind this can be updated any time till we think its done.</p>
<p>New Tiberium Blossom Tree.</p>
<p><center><object width="500" height="306" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Ooevay-zDFM?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed width="500" height="306" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Ooevay-zDFM?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p></center><strong>Steel Talons &#8211; Hover MRLS:</strong><br />
The New Steel Talons &#8211; Hover MRLS is much more advanced than the old one.<br />
This one has 2 seats 1 for the pilot one for hunting down targets.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://is-media.e-studios.eu/assets/renders/_tmb/st_mrls_small.jpg" alt="" width="500" height="281" /></p>
<p><strong>ZOCOM &#8211; Ambulance:</strong><br />
The brand new ZOCOM &#8211; Ambulance can heal 2 biological targets at once in a specific range,<br />
Also this vechicle is unarmed so be sure you protect it in the battle.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://is-media.e-studios.eu/assets/renders/_tmb/zc_amb_small.jpg" alt="" width="500" height="281" /></p>
<p><strong>Marked Of Kane &#8211; Buggy:</strong><br />
The Marked Of Kane &#8211; Buggy has the basic concept of the original buggy.<br />
But this one uses a bulletproof windshield and high caliber gun mounted on the top.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://is-media.e-studios.eu/assets/renders/_tmb/mok_buggy_small.jpg" alt="" width="500" height="281" /></div><div class="gq-clear"></div>
<p>Read the Full update &gt;<strong> </strong><a href="http://old-forums.cncsociety.com/showthread.php?t=762"><strong>HERE</strong></a> &lt;</p>
]]></content:encoded>
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		<title>C&amp;C Renovatio &#8211; Breaking Silence</title>
		<link>http://cncsociety.com/2010/08/18/cc-renovatio-breaking-silence/</link>
		<comments>http://cncsociety.com/2010/08/18/cc-renovatio-breaking-silence/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 15:16:24 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Mods]]></category>
		<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=192</guid>
		<description><![CDATA[Greetings, Scavengers, It’s been a long time of silence. But you won&#8217;t believe it can be made up, do you? Of course, most of it was spent on real life issues, i.e., coffee, space exploration&#8230; and&#8230; shit&#8230; some studies combined with work too. Some 6 weeks ago we finally got all together (rawr), exchanged some [...]]]></description>
			<content:encoded><![CDATA[<div class="al2fb_like_button"><div id="fb-root"></div><script type="text/javascript">
(function(d, s, id) {
  var js, fjs = d.getElementsByTagName(s)[0];
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<fb:like href="http://cncsociety.com/2010/08/18/cc-renovatio-breaking-silence/" layout="button_count" show_faces="true" width="450" action="like" font="verdana" colorscheme="dark" ref="AL2FB"></fb:like></div><p>Greetings, Scavengers,<br />
It’s been a long time of silence. But you won&#8217;t believe it can be made up, do you? Of course, most of it was spent on real life issues, i.e., coffee, space exploration&#8230; and&#8230; shit&#8230; some studies combined with work too.</p>
<p>Some 6 weeks ago we finally got all together (rawr), exchanged some rude politeness (no, not that), and returned back to modding. The almighty team of 3.5 comrades re-started the engine of this freaking awesome stuff and moved the stick to high gear.</p>
<p style="text-align: center;"><a href="http://old-forums.cncsociety.com/showthread.php?t=748"><img class="alignnone" src="http://media.moddb.com/cache/images/mods/1/10/9970/thumb_620x2000/LowLighting.jpg" alt="" width="620" height="396" /></a></p>
<p style="text-align: center;"><a href="http://old-forums.cncsociety.com/showthread.php?t=748"><img class="alignnone" src="http://media.moddb.com/cache/images/mods/1/10/9970/thumb_620x2000/Lowbarracks.jpg" alt="" width="620" height="353" /></a></p>
<p><span style="font-size: medium;"><strong>Recruiting&#8230; again</strong></span></p>
<p>C&amp;C Renovatio is looking for people. If you are talented, like kitties, like to rub em against tesla devices (okay, not really), walking on the beach, and of course are a space explorer, just come.</p>
<p>*3D Artist &#8211; Simple &amp; Complex, Environmental, Promotional &amp; Conceptual models. You name it.<br />
*2D Artist &#8211; Promotional art, Textures, Posters.<br />
*Concept Artist &#8211; Promotional, Units &amp; Enviromental Concepts. The Shader Model gods might allow this to get real.<br />
*Voice Artist &#8211; Unit Voices, of course.<br />
*Audio Artist &#8211; Music &amp; Sound effects.<br />
*Mapping Artist &#8211; C&amp;C3 Mapping in great detail a must.<br />
*PR &#8211; News &amp; Blog writing. Just like this.<br />
*Anything you can additionally suggest.</p>
<p>Send basic info (bio, specialties, examples) to one of the following emails:</p>
<p>Oleg &#8211; Oleg_Balzanov{)at{)yahoo{)dot{)com<br />
Edgar &#8211; batnia8{)at{)hotmail{)com</p>
<p>They&#8217;re weird, but bots aren&#8217;t dumb these days. Notice these two characters repeating. {) equals a dot.</p>
<p>Or PM us here in MODDB anyway.</p>
]]></content:encoded>
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		<title>Kane&#8217;s Wrath MOD SDK</title>
		<link>http://cncsociety.com/2010/08/03/kanes-wrath-mod-sdk/</link>
		<comments>http://cncsociety.com/2010/08/03/kanes-wrath-mod-sdk/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 19:46:48 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Mods]]></category>
		<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Kane's Wrath]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=188</guid>
		<description><![CDATA[I dont have to say much, Its just awesome. &#8220;Means a brighter future to C&#38;C3 Modding?&#8221; A Quote from Lauren,]]></description>
			<content:encoded><![CDATA[<div class="al2fb_like_button"><div id="fb-root"></div><script type="text/javascript">
(function(d, s, id) {
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<fb:like href="http://cncsociety.com/2010/08/03/kanes-wrath-mod-sdk/" layout="button_count" show_faces="true" width="450" action="like" font="verdana" colorscheme="dark" ref="AL2FB"></fb:like></div><p>I dont have to say much, Its just awesome. &#8220;Means a brighter future to C&amp;C3 Modding?&#8221;</p>
<p>A Quote from Lauren,</p>
<div class="gq-greenquote"><div class="gq-postedby">Posted by <strong>Lauren</strong></div><div class="gq-clear"></div></p>
<blockquote><p>It is done! (At least a tiny little bit ^^)<br />
The first version for the public is here. But remember: it is an alpha version and featuring just MpGameRules, ArmorTemplate and LogicCommand. It is not much yet but it can be updated easily. Also it might be crashing from time to time (even if it doesn&#8217;t for me anymore ^^). If it does please send me infos of what you have done where it crashed and maybe debug information if available.</p>
<p>Note: .net Framework 4.0 is required to use the SDK.<br />
Also you might need to run the Launcher with elevated rights if you run Vista/7 and have installed KW in Program Files (The SDK itself asks for that rights per default).</p>
<p>The SDK:<br />
<a href="http://thundermods.net/index.php?page=downloads&amp;action=view&amp;id=87" target="_blank">http://thundermods.net/index.php?pag&#8230;ion=view&amp;id=87</a><br />
A special Mod Launcher (not directly needed but makes it easy to use, see SDK documentation)<br />
<a href="http://thundermods.net/index.php?page=downloads&amp;action=view&amp;id=88" target="_blank">http://thundermods.net/index.php?pag&#8230;ion=view&amp;id=88</a></p>
<p></div><div class="gq-clear"></div></blockquote>
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		<title>Early version of TWA Released</title>
		<link>http://cncsociety.com/2010/04/10/early-version-of-twa-released/</link>
		<comments>http://cncsociety.com/2010/04/10/early-version-of-twa-released/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 23:42:45 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Mods]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=162</guid>
		<description><![CDATA[After about a year of silence, Stygs has released an early version of the new Tiberium Wars Advanced version 1.6. As always, it comes with numerous new effects, several new units and a couple of fixes and tweaks. As there will most likely be a lot of bug-fixes and changes to be made in the [...]]]></description>
			<content:encoded><![CDATA[<div class="al2fb_like_button"><div id="fb-root"></div><script type="text/javascript">
(function(d, s, id) {
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<fb:like href="http://cncsociety.com/2010/04/10/early-version-of-twa-released/" layout="button_count" show_faces="true" width="450" action="like" font="verdana" colorscheme="dark" ref="AL2FB"></fb:like></div><p>After about a year of silence, Stygs has released an early version of the new Tiberium Wars Advanced version 1.6. As always, it comes with numerous new effects, several new units and a couple of fixes and tweaks.</p>
<p>As there will most likely be a lot of bug-fixes and changes to be made in the near future,<br />
the current version is available only in German so far.</p>
<p>Download &gt; <a href="http://www.thundermods.net/index.php?page=downloads&amp;action=view&amp;id=80">HERE</a> &lt;</p>
<p style="text-align: center;"><a href="http://www.thundermods.net/images/gallery/1232126435.jpg"><img class="alignnone" src="http://www.thundermods.net/images/gallery/1232126435.jpg" alt="" width="294" height="222" /></a> <a href="http://www.thundermods.net/images/gallery/1232126653.jpg"><img class="alignnone" src="http://www.thundermods.net/images/gallery/1232126653.jpg" alt="" width="294" height="222" /></a></p>
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