<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>C&#38;C Society &#187; C&amp;C4: Tiberian Twilight</title>
	<atom:link href="http://cncsociety.com/category/cnc4tt/feed/" rel="self" type="application/rss+xml" />
	<link>http://cncsociety.com</link>
	<description>C&#38;C Community Site</description>
	<lastBuildDate>Wed, 16 Jun 2010 08:09:08 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>New Patch 1.03 Multiplayer Maps</title>
		<link>http://cncsociety.com/2010/04/28/new-patch-1-03-multiplayer-maps/</link>
		<comments>http://cncsociety.com/2010/04/28/new-patch-1-03-multiplayer-maps/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 22:39:42 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=171</guid>
		<description><![CDATA[EA recently deployed Patch 1.03 for Command &#38; Conquer 4. This new patch addresses a number of minor bug fixes, but more importantly, it adds 3 new multiplayer maps to re-energize your 5v5 team action on. Check out these top down images to get a lay of the land, the tiberium control network node placements, [...]]]></description>
			<content:encoded><![CDATA[<p>EA recently deployed Patch 1.03 for Command &amp; Conquer 4. This new patch addresses a number of minor bug fixes, but more importantly, it adds 3 new multiplayer maps to re-energize your 5v5 team action on. Check out these top down images to get a lay of the land, the tiberium control network node placements, and start planning your attack strategy.</p>
<p style="text-align: center;"><a href="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4CapitalCoup.jpg"><img class="alignnone" src="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4CapitalCoup_sm.jpg" alt="" width="512" height="346" /></a></p>
<p style="text-align: center;"><a href="http://www.commandandconquer.com/news/new-patch-103-multiplayer-maps"><img class="alignnone" src="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4BridgetoNowhere_sm.jpg" alt="" width="512" height="346" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/04/28/new-patch-1-03-multiplayer-maps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C&amp;C4:TT Worldbuilder + Patch</title>
		<link>http://cncsociety.com/2010/04/10/cc4tt-worldbuilder-patch/</link>
		<comments>http://cncsociety.com/2010/04/10/cc4tt-worldbuilder-patch/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 23:46:31 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=166</guid>
		<description><![CDATA[As already told, C&#38;C4: Tiberian Twilight Patch + Worldbuilder is Released!
Now we just need to pray we get a MOD SDK to  
Upgrade to Patch 1.02 for Command &#38; Conquer 4 right now. This patch addresses various network/disconnect issues, adds auto-save to Campaign/Skirmish if a network disconnect occurs, support for Worldbuilder, and most importantly, [...]]]></description>
			<content:encoded><![CDATA[<p>As already told, C&amp;C4: Tiberian Twilight Patch + Worldbuilder is Released!<br />
Now we just need to pray we get a MOD SDK to <img src='http://cncsociety.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Upgrade to Patch 1.02 for Command &amp; Conquer 4 right now. This patch addresses various network/disconnect issues, adds auto-save to Campaign/Skirmish if a network disconnect occurs, support for Worldbuilder, and most importantly, skirmish/custom match tunable options such as lethality, time, victory points, and more. A wealth of gameplay tuning fixes have also been addressed. To patch, simply launch Command &amp; Conquer 4, and the update should take place automatically over a short time in your launcher window. The full change-list is posted down below.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.commandandconquer.com/sites/default/files/content/story/images/large/CnC4Patch102Rotator.jpg" alt="" width="459" height="258" /></p>
<p>Download Worldbuilder &gt; <strong><a href="http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/CnC4WorldBuilder.rar">HERE</a></strong> &lt;</p>
<p><strong>Patch 1.02 Change-List</strong></p>
<p>Campaign/Skirmish progress is automatically saved if a network disconnect occurs<br />
 - Various bug fixes in relation to crash/disconnect issues<br />
 - Skirmish / Custom Match Tunable Options:<br />
 - &#8211; Lethality<br />
 - &#8211; Time<br />
 - &#8211; Victory Points<br />
 - &#8211; Goal Point Multiplier<br />
 - &#8211; Unit Kill Multiplier<br />
 - &#8211; On/Off Map Reveal<br />
 - &#8211; On/Off Random Crates<br />
 - Worldbuilder framework added to game (Map Transfer, in-game support, etc.)<br />
 - Numerous gameplay fixes related to shell UI and in-game</p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/04/10/cc4tt-worldbuilder-patch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA &#8211; Tiberium (Unpublished) &#8211; Mission 1 Outro Cinematic</title>
		<link>http://cncsociety.com/2010/04/02/ea-tiberium-unpublished-mission-1-outro-cinematic/</link>
		<comments>http://cncsociety.com/2010/04/02/ea-tiberium-unpublished-mission-1-outro-cinematic/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 13:47:55 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>
		<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=154</guid>
		<description><![CDATA[As you guys already seen some Tiberium FPS Cinematics, Here is one with more and better effects.
Well I think this FPS game would be awsome when it was in production. But maybe its still in production??
We all dont know what happens.

We also hosted the old Tiberium FPS Website on: http://tiberium.e-studios.eu/
Full Cinematic Movie, Note: Video is [...]]]></description>
			<content:encoded><![CDATA[<p>As you guys already seen some Tiberium FPS Cinematics, Here is one with more and better effects.<br />
Well I think this FPS game would be awsome when it was in production. But maybe its still in production??<br />
We all dont know what happens.</p>
<p><center><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/tT_vxAQUuQw&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tT_vxAQUuQw&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center></p>
<p>We also hosted the old Tiberium FPS Website on: <a href="http://tiberium.e-studios.eu/">http://tiberium.e-studios.eu/</a></p>
<p>Full Cinematic Movie, Note: Video is Still Processing.</p>
<p><center><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/4tEmIPcE9qU&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4tEmIPcE9qU&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/04/02/ea-tiberium-unpublished-mission-1-outro-cinematic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Win 2 Digital C&amp;C4 Copy!</title>
		<link>http://cncsociety.com/2010/04/01/win-2-digital-cc4-copy/</link>
		<comments>http://cncsociety.com/2010/04/01/win-2-digital-cc4-copy/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 13:49:55 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=136</guid>
		<description><![CDATA[Dear Visitors, Today we are going to run 2 Contests,
and you are able to get a free C&#38;C4 Copy! Yes it might be 1 April
but that does not mean we have to own you with jokes.
We have 2 contests:
Make a Wallpaper Contest and a Question Contest.
Be sure you all make a account on our forums!
http://old-forums.cncsociety.com/
Question Contest: Enter [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-138" title="wincnc4" src="http://cncsociety.com/wp-content/uploads/2010/04/wincnc4.jpg" alt="" width="168" height="239" />Dear Visitors, Today we are going to run 2 Contests,<br />
and you are able to get a free C&amp;C4 Copy! Yes it might be 1 April<br />
but that does not mean we have to own you with jokes.</p>
<p><strong>We have 2 contests:<br />
</strong>Make a Wallpaper Contest and a Question Contest.</p>
<p>Be sure you all make a account on our forums!</p>
<p><a href="http://old-forums.cncsociety.com/index.php">http://old-forums.cncsociety.com/</a><br />
Question Contest: <a href="http://old-forums.cncsociety.com/showthread.php?t=732">Enter HERE</a><br />
Wallpaper Contest: <a href="http://old-forums.cncsociety.com/showthread.php?t=731">Enter HERE</a></p>
<p><strong>Start Date:</strong> Thursday 1 April<br />
<strong>End Date:</strong> Saturday 3 April</p>
<p>Greets Chrizz</p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/04/01/win-2-digital-cc4-copy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C&amp;C4 Launch Trailer</title>
		<link>http://cncsociety.com/2010/03/17/cc4-launch-trailer/</link>
		<comments>http://cncsociety.com/2010/03/17/cc4-launch-trailer/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 14:38:39 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=125</guid>
		<description><![CDATA[Today C&#038;C4 is Released and you players will get hands on your copy very soon I hope you all Enjoy!
KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a dramatic conclusion in Command &#038; Conquer 4: Tiberian Twilight,
out now! KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a [...]]]></description>
			<content:encoded><![CDATA[<p>Today C&#038;C4 is Released and you players will get hands on your copy very soon I hope you all Enjoy!</p>
<p>KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a dramatic conclusion in Command &#038; Conquer 4: Tiberian Twilight,<br />
out now! KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a dramatic conclusion in Command &#038; Conquer 4: Tiberian Twilight, out now!</p>
<p><center><object width="600" height="340"><param name="movie" value="http://www.youtube.com/v/re4k8FmTxIQ&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/re4k8FmTxIQ&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="340"></embed></object></center></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/03/17/cc4-launch-trailer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C&amp;C4 Near Release!</title>
		<link>http://cncsociety.com/2010/03/15/cc4-near-release/</link>
		<comments>http://cncsociety.com/2010/03/15/cc4-near-release/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 20:39:21 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=114</guid>
		<description><![CDATA[As you guys already seen on the countdown timer C&#38;C4 is almost near!
And for the Dutch folks like me, Kane comes 17 March @ 19:00 to Utrecht for a meet and greet in Real Life!
Sadly I cant come to Utrecht this time but have fun you all!
For you guys missed the Developer Chat:
Developer Chat Download: &#62; HERE &#60;
We [...]]]></description>
			<content:encoded><![CDATA[<p>As you guys already seen on the countdown timer C&amp;C4 is almost near!<br />
And for the Dutch folks like me, Kane comes 17 March @ 19:00 to Utrecht for a meet and greet in Real Life!<br />
Sadly I cant come to Utrecht this time but have fun you all!</p>
<p>For you guys missed the Developer Chat:<br />
Developer Chat Download: &gt; <a href="http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/CNC4MarchDeveloperChat.mp3">HERE</a> &lt;<br />
We also heard in the interview that C&amp;C4 might be modded. &#8220;pretty interesting&#8221;<br />
Sam Bass told that he try&#8217;s to get the team working on the Worldbuilder &amp; MOD SDK!</p>
<p style="text-align: center;"><a href="http://www.commandandconquer.com/factions/nod/nod-avatar"><img class="aligncenter" src="http://www.commandandconquer.com/sites/default/files/content/page/images/attachments/NodAvatarConcept.jpg" alt="" width="461" height="259" /></a></p>
<p style="text-align: left;">The Idris Corporation began its life as GDI&#8217;s internal &#8220;public works&#8221; division,<br />
responsible for much of the work maintaining and establishing Blue Zones in the pre-Tiberium War 3 era.<br />
In the aftermath of the GDI Council formalizing their alliance with Kane,<br />
this division was tasked with the construction and maintenance of the Nod leader&#8217;s<br />
putative Tiberium Control Network and began to expand rapidly.</p>
<p style="text-align: left;">Read the rest &gt; <a href="http://www.commandandconquer.com/news/idris-corporation-story" target="_blank">HERE</a> &lt;</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4EnvironmentConcept2.jpg" alt="" width="553" height="311" /></p>
<p style="text-align: left;">Empowered by the TCN’s ability to manipulate vast swathes of the Earth’s surface,<br />
the corporation began replacing the planet’s devastated post-Tiberium landscape<br />
with a variety of entirely man-made, faux natural environments, each an idealized take on the pre-Tiberium Earth.</p>
<p style="text-align: center;"><a href="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4-Idris-Tiberium-Lifter.jpg"><img class="aligncenter" src="http://www.commandandconquer.com/sites/default/files/content/story/images/attachments/CnC4-Idris-Tiberium-Lifter.jpg" alt="" width="576" height="324" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/03/15/cc4-near-release/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/CNC4MarchDeveloperChat.mp3" length="50749485" type="audio/mpeg" />
		</item>
		<item>
		<title>Tiberium Gaga?</title>
		<link>http://cncsociety.com/2010/03/13/tiberium-gaga/</link>
		<comments>http://cncsociety.com/2010/03/13/tiberium-gaga/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 02:43:06 +0000</pubDate>
		<dc:creator>Chrizz</dc:creator>
				<category><![CDATA[C&C Society]]></category>
		<category><![CDATA[C&C3: Kane's Wrath]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>
		<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=104</guid>
		<description><![CDATA[Well since I watch a lot of videoclips of Lady Gaga,
I noticed some Tiberium as an ingredient for her COOK &#8216;N&#8217; KILL Poison.
Anyways the question IiiSsss&#8230;&#8230; Is she a C&#38;C Tiberium Universe Fan?
Or is the Art director from Streamline Records a C&#38;C Fan?
Will she be our EVA? Will she play a role in C&#38;C4? Nah Iam pretty sure it wont, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cncsociety.com/wp-content/uploads/2010/03/tib_gaga02.jpg"></a>Well since I watch a lot of videoclips of Lady Gaga,<br />
I noticed some Tiberium as an ingredient for her <strong>COOK &#8216;N&#8217; KILL</strong> Poison.<br />
Anyways the question IiiSsss&#8230;&#8230; Is she a C&amp;C Tiberium Universe Fan?<br />
Or is the Art director from Streamline Records a C&amp;C Fan?</p>
<p>Will she be our EVA? Will she play a role in C&amp;C4? Nah Iam pretty sure it wont, but just imagine hmmmm.<br />
Watch the official Clip &gt; <a href="http://www.youtube.com/watch?v=GQ95z6ywcBY" target="_blank"><strong>HERE</strong></a> &lt; Check out <strong><span style="color: #ff0000;">7:00</span></strong> to <span style="color: #ff0000;"><strong>7:12 </strong></span>here you see it without our tiberium.</p>
<p>Note: We photoshopped these Screenshots with Tiberium crystals in it.<br />
But the WORD Tiberium is really called in the videoclip!</p>
<p style="text-align: center;"><a href="http://cncsociety.com/wp-content/uploads/2010/03/tib_gaga01.jpg"><img title="tib_gaga01" src="http://cncsociety.com/wp-content/uploads/2010/03/tib_gaga01.jpg" alt="" width="451" height="254" /></a></p>
<p style="text-align: center;"><a href="http://cncsociety.com/wp-content/uploads/2010/03/tib_gaga02.jpg"><img title="tib_gaga02" src="http://cncsociety.com/wp-content/uploads/2010/03/tib_gaga02.jpg" alt="" width="451" height="254" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/03/13/tiberium-gaga/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C&amp;C 4 Media Blowout</title>
		<link>http://cncsociety.com/2010/02/20/cc-4-media-blowout/</link>
		<comments>http://cncsociety.com/2010/02/20/cc-4-media-blowout/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 14:45:28 +0000</pubDate>
		<dc:creator>Cyborg207</dc:creator>
				<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=99</guid>
		<description><![CDATA[First Cinematic Trailer! its really epic:

GameTrailers.com :
1. Lead Designer Sam Bass explains story lines and gameplay mechanics you can anticipate in Command &#38; Conquer 4: Tiberian Twilight.
http://www.gametrailers.com/video/story-command/62128
2.Nod Mission walkthrough: part 1
http://www.gametrailers.com/video/nod-walkthrough-command/62088
Part 2-&#62;
http://www.gametrailers.com/video/nod-walkthrough-command/62086
Red Tib = 5 upgrading points.
C&#38;C.com: 
3 new pics from the singleplayer campaign #1
#2 and #3
+ Devs Q&#38;A #19 Here  
&#8220;How will lower level players compete with players [...]]]></description>
			<content:encoded><![CDATA[<p>First Cinematic Trailer! its really epic:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="320" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/DFWCmPos7TM&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="320" src="http://www.youtube.com/v/DFWCmPos7TM&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>GameTrailers.com :<br />
1. Lead Designer Sam Bass explains story lines and gameplay mechanics you can anticipate in Command &amp; Conquer 4: Tiberian Twilight.<br />
<a href="http://www.gametrailers.com/video/story-command/62128">http://www.gametrailers.com/video/story-command/62128</a></p>
<p>2.Nod Mission walkthrough: part 1<br />
<a href="http://www.gametrailers.com/video/nod-walkthrough-command/62088">http://www.gametrailers.com/video/nod-walkthrough-command/62088</a><br />
Part 2-&gt;<br />
<a href="http://www.gametrailers.com/video/nod-walkthrough-command/62086">http://www.gametrailers.com/video/nod-walkthrough-command/62086</a><br />
Red Tib = 5 upgrading points.</p>
<p>C&amp;C.com: <br />
3 new pics from the singleplayer campaign <a href="http://www.commandandconquer.com/sites/default/files/imagecache/full/content/story/images/attachments/CnC4_FebruarySPscreen1.jpg">#1<br />
</a><a href="http://www.commandandconquer.com/sites/default/files/imagecache/full/content/story/images/attachments/CnC4_FebruarySPscreen2.jpg">#2</a> and <a href="http://www.commandandconquer.com/sites/default/files/imagecache/full/content/story/images/attachments/CnC4_FebruarySPscreen3.jpg">#3</a><br />
+ Devs Q&amp;A #19 <a href="http://forums.commandandconquer.com/jforum/posts/list/35001.page">Here</a>  <br />
&#8220;<strong>How will lower level players compete with players that have all units unlocked?</strong><br />
CNC4 balance uses a different model to our previous games – here, the higher tier units, structures and powers are designed to provide a greater variety of tactical options to the Player, rather than functioning as game enders. As such, a full CP cap of Tier 1 units is more than capable of holding their own against a full CP cap of Tier 3 units, but the higher level Player will have more choices in terms of how they choose to execute their plans. &#8221;</p>
<p>IGN.com : <br />
<a href="http://pc.ign.com/articles/107/1070432p1.html">Preview</a> + 4 campaign gameplay videos , the first 4 in <a href="http://media.pc.ign.com/media/003/003684/vids_1.html">here</a> &lt;-</p>
<p>Kotaku: <a href="http://kotaku.com/5475853/command--conquer-4-tiberian-twilight-hands-on-a-less-cheesy-three+way-dip">Here</a> Preview on a more realistic FMVs and more.<br />
&#8220;Command &amp; Conquer 4: Tiberian Twilight Hands On: A Less Cheesy Three-way Dip&#8221;</p>
<p>videogamesdaily.com :<br />
Huge (6 pages) interview with Raj Joshi<br />
<a href="http://videogamesdaily.com/interviews/201002/command-conquer-4-tiberian-twilight-interview/">http://videogamesdaily.com/interviews/201002/command-conquer-4-tiberian-twilight-interview/</a></p>
<p>&#8220;<strong>Video Games Daily:</strong> Obviously the fanbase for the core series is huge and passionate, but do you think that the fourth game is one newcomers will get into?<br />
<strong>Raj Joshi:</strong> I think more so than before, having the mobile crawler, the class choice which hopefully will appeal to first-person shooter multiplayer players, where it’s more focussed. Rather than having all 88 units accessible at once and trying to figure out your path, you pick a class and that kind of determines your play style. Having that mobile base and not having to do Tiberium harvesting will hopefully help people jump in, and not having as many units to control at once. Plus the play style of multiplayer is more like first person shooter mode, where it’s kind of this domination style capturing of control points.<br />
We’re hoping all these things kind of added together will make it easier to get into. It’s not a casual game by any stretch of the information, but I think more casual than, like, Red Alert 3, where the build order was very specific, all the units were very specifically good at one little thing. So that one was very oriented to the micromanaging player.&#8221;</p>
<p>..P.S- Happy 22 birthday to me =:) Cyborg207</p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/02/20/cc-4-media-blowout/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BCPT &#8211; Feb 2010 episode</title>
		<link>http://cncsociety.com/2010/02/13/bcpt-feb-2010-episode/</link>
		<comments>http://cncsociety.com/2010/02/13/bcpt-feb-2010-episode/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 13:01:58 +0000</pubDate>
		<dc:creator>Cyborg207</dc:creator>
				<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=90</guid>
		<description><![CDATA[New Episode of BattleCast PrimeTime is finally out.
&#8220;In this episode of BattleCast Primetime, we break deeper ground on the C&#38;C Motion Comic, get an inside look at &#8220;The Making of the Music&#8221; of Command &#38; Conquer 4 featuring interviews with the composers, as well as a fan requested &#8220;Birth of Unit&#8221; for the GDI Kodiak. [...]]]></description>
			<content:encoded><![CDATA[<p>New Episode of BattleCast PrimeTime is finally out.<br />
&#8220;In this episode of BattleCast Primetime, we break deeper ground on the C&amp;C Motion Comic, get an inside look at &#8220;The Making of the Music&#8221; of Command &amp; Conquer 4 featuring interviews with the composers, as well as a fan requested &#8220;Birth of Unit&#8221; for the GDI Kodiak. The BattleCast 10, APOC&#8217;s Corner, Raj Joshi and more, await you in this 30 minute rock your socks entertaining episode.&#8221;</p>
<p><object width="600" height"320"><param name="movie" value="http://www.youtube.com/v/rdU_mFG1mrY&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rdU_mFG1mrY&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="320"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/02/13/bcpt-feb-2010-episode/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C&amp;C Tiberian Sun + Firestorm are now FREE!</title>
		<link>http://cncsociety.com/2010/02/13/tiberian-sun-fire-storm-are-now-free/</link>
		<comments>http://cncsociety.com/2010/02/13/tiberian-sun-fire-storm-are-now-free/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 12:56:45 +0000</pubDate>
		<dc:creator>Cyborg207</dc:creator>
				<category><![CDATA[C&C3: Kane's Wrath]]></category>
		<category><![CDATA[C&C3: Tiberium Wars]]></category>
		<category><![CDATA[C&C4: Tiberian Twilight]]></category>

		<guid isPermaLink="false">http://cncsociety.com/?p=88</guid>
		<description><![CDATA[

APOC got a present for ya&#8217;! EA have release TS+FS(C&#38;C 2) to freeware, which mean you can download the games for free! TS and FS are joining the classics C&#38;C : TD and RA 1 as freewares.
 If you still havn&#8217;t played them, go download now @ http://www.commandandconquer.com/classic
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.commandandconquer.com/sites/all/themes/cnc/locale/en/images/classic/masthead.jpg" alt="" width="700" height="185" /></p>
<p style="text-align: left;">
APOC got a present for ya&#8217;! EA have release TS+FS(C&amp;C 2) to freeware, which mean you can download the games for free! TS and FS are joining the classics C&amp;C : TD and RA 1 as freewares.</p>
<p style="text-align: left;"> If you still havn&#8217;t played them, go download now @ <a href="http://www.commandandconquer.com/classic"><strong>http://www.commandandconquer.com/classic</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://cncsociety.com/2010/02/13/tiberian-sun-fire-storm-are-now-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
