Possible no Mod SDK Tools for C&C Generals 2!

As Battlefield Series fan and known Frostbite Engine Expert we probably don’t get Modding tools for C&C Generals 2. As we already learned from the past Battlefield Bad Company 2 Didn’t get Modding tools because the Frostbite 1.5 Engine SDK / Modding Tools were to complex to create mods / maps and require a lot of understanding. It was even hard for the Development Team to use the Frostbite 1.5 Tools. Now we got Frostbite to in Battlefield 3 We also did not get the Modding tools for new Frostbite 2.0 title Battlefield 3. As stated before on Q&A.

Posted by DICE

Q: Why not give the community the tools to make the maps if there is not time for the devs?
A: We will not release mod tools for Battlefield 3″ “It is not that we don’t want to”. The problem is the engine is to complicated in its current form. And our dev team also have problems with using the Frostbite 2.0 Development Kit.

So far we know it might be possible we do not get Modding Tools for C&C Generals 2 since it runs on the Frostbite 2.0 Engine! We are not saying there isn’t coming one but as we learned from the past no Public Modding Tools for Battlefield Bad Company 2 and Battlefield 3. Now People asking about Community created Maps! Yes, These maps are also build in the Frostbite 2.0 SDK. You can take the Unreal Development Kit as Example… All Scripts, Maps, Sounds, Kismet and more is done in the UDK and not in 3rd party tools.

Still we don’t know what will happens in 2012. So we have to wait for the new C&C Generals 2 title.
Maybe the Bioware Team is creating a easy version of the Frostbite 2.0 SDK Software and build a friendly modding tool of it for Public!

Leave a Reply