A long time no news no information about EA or any new Command & Conquer Title.
Sadly EA did not announced Command & Conquer Title at there press converence. We hope they going to boot the C&C Series later on.
Our team doesnt have any intresting news ether because we’re trying to work more on the C&C:3 Tiberium Icestorm Mod & C&C Renovatio.
But for now we have Starcraft 2 for spending our time.
Our hero had to left by his destiny Goodbye and Farewell APOC!
My friends, my community, my 2nd family
I’ve been your C&C Community Manager for over 6 years, especially if you consider my days with the BFME franchise. I was brought in to EA as a contract marketing assistant on BFME1 back in February 2004, and soon found myself building the BFME community (I guess that was my destiny!). About 1 year in almost to the day, shortly after BFME1 shipped, the torch of being the official C&C CM was bestowed upon me by the dev team (from one great legendary Delphi), that was February 2005. And today, almost 6 years later, I sit here in front of my computer screen, still your official C&C Community Manager for one last moment, as honored and humbled as ever to have kept this role for so long. It’s become an extreme passion, a “second life”, and a place I know I can always find some of my closest friends. You guys have truly been my 2nd family, and you guys are the reason this C&C franchise has lived on for 15 years strong and will continue, Commander!
As cheesy as it may sound, I’m just a sentimental APOC if you never knew, and it may just come from how emotionally tied I have been to this community, it absolutely breaks my heart to tell you today, I will be stepping down as your C&C Community Manager and leaving EA after what has been one helluva rollercoaster ride. Today is my last official day here at EALA.
You need to know this was *not EA’s decision*, this was 100% my own. I was not laid off, not fired, not tortured by Kane (or Joe Kucan), not part of a reduction in force, and certainly not forced out or given motivational reasons to leave. In fact, my bosses and team all provided me reasons to stay with heartfelt content, while also understanding at this stage in my career and life, doing what is best for me and my family is ultimately the right path to choose.
I sincerely hope my decision does not impact negatively on you, or the C&C franchise. I have a replacement whom I’d like to introduce, Per “Goodman” Bonomi, he also manages the BF Heroes, Lord of Ultima and BattleForge communities with the help of his excellent Play4Free Community Team. He’ll be in touch and on the boards very soon. He is an extremely passionate C&C fan, and someone I know can keep the ship afloat in my absence, and especially at a time when the dev team is revamping the franchise. At this stage, what’s important to me is for you to have someone you can still connect with. Things are going to be slow for awhile, but I know we’ll be leveraging the community as much as possible until our dev team is ready to pull the curtains off the future, and well beyond.
I want nothing more than the best for this franchise, and I don’t want my absence to invoke anything negative in the community. It was a personal choice, a leap of faith, and one that was extremely difficult when considering all the factors, most notably, my community family.
I’ll be staying in the gaming industry in LA. You can find me on Facebook and in a few other places soon once I rise again!
I’m always long winded at saying goodbyes, just who I am. Thank you C&C Community for being true friends and giving me the passion and energy to be your C&C Community Manager for such an eternity! I hope this is not goodbye, but just an update on life, as one close friend would always give to another.
EA recently deployed Patch 1.03 for Command & Conquer 4. This new patch addresses a number of minor bug fixes, but more importantly, it adds 3 new multiplayer maps to re-energize your 5v5 team action on. Check out these top down images to get a lay of the land, the tiberium control network node placements, and start planning your attack strategy.
As already told, C&C4: Tiberian Twilight Patch + Worldbuilder is Released!
Now we just need to pray we get a MOD SDK to
Upgrade to Patch 1.02 for Command & Conquer 4 right now. This patch addresses various network/disconnect issues, adds auto-save to Campaign/Skirmish if a network disconnect occurs, support for Worldbuilder, and most importantly, skirmish/custom match tunable options such as lethality, time, victory points, and more. A wealth of gameplay tuning fixes have also been addressed. To patch, simply launch Command & Conquer 4, and the update should take place automatically over a short time in your launcher window. The full change-list is posted down below.
Campaign/Skirmish progress is automatically saved if a network disconnect occurs
- Various bug fixes in relation to crash/disconnect issues
- Skirmish / Custom Match Tunable Options:
- – Lethality
- – Time
- – Victory Points
- – Goal Point Multiplier
- – Unit Kill Multiplier
- – On/Off Map Reveal
- – On/Off Random Crates
- Worldbuilder framework added to game (Map Transfer, in-game support, etc.)
- Numerous gameplay fixes related to shell UI and in-game
After about a year of silence, Stygs has released an early version of the new Tiberium Wars Advanced version 1.6. As always, it comes with numerous new effects, several new units and a couple of fixes and tweaks.
As there will most likely be a lot of bug-fixes and changes to be made in the near future,
the current version is available only in German so far.
As you guys already seen some Tiberium FPS Cinematics, Here is one with more and better effects.
Well I think this FPS game would be awsome when it was in production. But maybe its still in production??
We all dont know what happens.
Dear Visitors, Today we are going to run 2 Contests,
and you are able to get a free C&C4 Copy! Yes it might be 1 April
but that does not mean we have to own you with jokes.
We have 2 contests: Make a Wallpaper Contest and a Question Contest.
Posted: 30-03-2010 | 00:45:46Category:C&C SocietyComments Off
Jeff Green said that Command and Conquer is unplayable
EA.com’s editor-in-chief and blogger Jeff Green has written in his blog that he has been burnt by
Command & Conquer 4’s DRM.
EA created a storm when it required users to be online at all times to play.
Green wrote on his Twitter account that he has had to boot twice and lost his progress because his DSL connection dropped.
He said that the DRM was a fail and EA needed new solutions. Green wrote that he tried to be open-minded.
But his net connection is finicky and the constant disruption of my C&C4 SP game makes this unplayable.
He said that the story is fun, the gameplay is interesting and different but if you suffer from
shaky/unreliable DSL you have been warned. Green said that periodic online checks or checks on loading and quitting would be an improvement,
or going farther, caching progress for upload at a later time.
Posted: 24-03-2010 | 03:19:28Category:C&C SocietyComments Off
As you already seen the forums are broken and not working, We dont have a clue what happend.
The forum gave some database errors before and now its totally gone.
A back-up will be restored soon!
Today C&C4 is Released and you players will get hands on your copy very soon I hope you all Enjoy!
KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a dramatic conclusion in Command & Conquer 4: Tiberian Twilight,
out now! KANE. GDI. Nod. Tiberium. How will the 15-year Tiberium saga come to a dramatic conclusion in Command & Conquer 4: Tiberian Twilight, out now!