- Nod is available as a player faction on the reopened Closed Beta Servers
Please note, that is not possible to switch from GDI to Nod. You have to make a fresh game on a CB-server, starting by Lvl 1.
- Point of Interests now provide their boosts
Note that the unboosted resource production and combat strength is reduced compared to before the patch, but the boost can be about twice as strong as the reduction.
New features:
General balancing adjustments:
- Obstacles in the defense area (wood, oil slicks, etc.) now slow down units by 50% (used to be 25%)
- Forgotten bases are more challenging to take out: They repair themselves significantly faster: Now it takes only 1 hour for an almost completely destroyed Forgotten base to repair all its damage.
- Limit on Plunder Introduced a limit on how much plunder one can get when attacking another player. The limit depends on the army level of the attacker. This is to stop the exploit, where players sell everything in their base and “give” the resources to a friendly player.
- Prioritization Change in target prioritization for offense units: Attacking the defense units in front of an offense unit have now a higher priority than defense units left/right or behind the offense unit. (Doesn’t overwrite the preference for primary targets. E.g. a Guardian still attacks an infantry unit to its left when blocked by a vehicle.)
- Offense All offense units need slightly more repair time, encouraging the use of armies from multiple bases slightly earlier.
Forgotten Balancing:
- SAM Site, Decreased damage VS air
- Scooper, Decreased life and damage, No damage VS air, Spawns more often and at camp lvl 11 and higher
- Reaper Artillery, Decreased damage VS vehicles and air
- Demolisher Artillery, Decreased damage VS infantry
- Movement of all units decreased
New units:
- Forgotten Sniper, Medium ranged infantry, good against infantry Spawns in bases 17+, Outposts 19+ and Camps 22+
- Forgotten Mammoth, Strong vehicle, good against vehicles, Spawns in bases 18+, Outposts 20+ and Camps 23+
GDI Balancing Offense:
- Zone Trooper Increased life Increased damage VS vehicles and walls
- Firehawk Decreased ammo
GDI Balancing Defense:
- Zone Trooper Increased life Increased damage VS vehicles and air
- MG Nest Decreased damage VS vehicles Deals Crossover-damage to vehicles
- Sniper Decreased damage Increased range from 2.5 to 3.5
- Flak Increased damage VS air
- Watchtower Increased damage VS infantry Decreased damage VS vehicles and air
- Titan Artillery Decreased damage VS infantry
- SAM Site Decreased damage VS air
Thousands of players have clashed during the Closed Beta phase of Command & Conquer: Tiberium Alliances. The air was filled with smoke and the smell of molten armor while armies have been stomped to the ground and alliances have been forged by the fires of battle. The fight for Tiberium has reached a new level and the Forgotten stand their ground within this global conflict between GDI and Nod.
Now, it is time for new commanders. Now it is time for new tactics, new alliances, new enemies and new bravery. Now it is time for YOU! Join the epic battle and crush your enemies under your heel.
EA Phenomic is proud to announce the Open Beta of Command & Conquer: Tiberium Alliances!
Today, the epic MMO-Strategy Browser Game opens its gates for everyone to join the endless struggle for Tiberium and domination on the battlefield! The fight for Closed Beta Keys has ended but the real battle is just about to begin!
Join now and experience Command & Conquer in your browser and soon on your mobile device. Head on to dynamic battles, demanding tactics and the ultimate challenges in this browser based MMO.
We know how hard you worked to build huge empires and form alliances that can withstand any enemy forces. We want to honor that and therefore decided not to wipe the existing servers but open up new ones instead where everyone new to this game is invited to start from the scratch. You will be happy to hear that we even opened up our first German server!
Do you have what it takes to succeed in this merciless war?
• What is Command & Conquer™: Tiberium Alliances?
Command & Conquer™: Tiberium Alliances is a free to play, hardcore, MMO-Strategy game based in the Command & Conquer Universe. There is no download required; it plays directly in your browser. You build up bases, research tech, raise armies and form alliances with others to prevail in the fight against The Forgotten and other players. The game is played in multiple short sessions daily and all progress is persistent.
• Is there a Single Player Mode?
Command & Conquer™: Tiberium Alliances supports a Single Player experience,
but it is definitely more fun to battle with others and join alliances to crush your enemies.
• Is there an offline mode?
No. Command & Conquer™: Tiberium Alliances is an online game.
• Is it a Facebook/Social Game?
Command & Conquer™: Tiberium Alliances is not a Facebook game. You do not need to have a Facebook account in order to play Tiberium Alliances. Neither do you need to invite friends to progress or unlock things. Instead, it is a game where you play on a server with up to 50,000 other players in a war for territory and dominance. You are faced with a large variety of strategic challenges ranging from attack tactics, preparing solid defenses, efficient base building, diplomacy to cooperative action against players and non-players. While it has social elements this is a hardcore, strategy game built for core gamers!
Commanders, prepare for incoming Beta Invitations. Make sure to check your mails and spam folder.
See you on the Battlefield.
Me & Summetje are running a Alliance ”Clan/Guild” in C&C Tiberium Alliances! Please PM Summetje or Underp4ntz for the Alliance “Clan/Guild” Invite! Our Alliance is called Icestorm “ICE” and is named after our C&C3: Tiberium Icestorm.
Be sure to join our Icestorm “ICE” Alliance, PM Summetje or Underpantz “Me” Ingame!
PS. It seems I cannot use my “Chrizz” nickname for C&C Tiberium Alliances because the game uses your main EA Account.
Yes….. A Second Free to Play Command & Conquer Game is revealed!
What do we understand of Free Play? Well the future will tell!
Command and Conquer Tiberium Alliances brings the battle to your browser in this epic strategy MMO. Compete or ally with your friends in a worldwide war for precious resources. Based in the Command and Conquer Tiberium story world, C&C Tiberium Alliances allows players to experience C&C in a brand new way. Using HTML 5 technology, players are able to access their game from any web accessible browser making this one of the first truly portable mmo strategy titles to hit the market.
I can’t express how happy I am to announce the next installment in the Command and Conquer franchise, Generals 2. It’s been great to see the enthusiasm and activity within the community over the past year while you waited for more information, and I thank you all for your patience. Since the announcement of this studio in February, we’ve been listening to your feedback and are excited to bring back the beloved, action-packed game-play you remember from C&C Generals, modernized for a new era, and built on industry leading technology. What you see today is a tiny taste and just the beginning; we can’t wait to show you more.
Additionally, I am excited to announce that Victory Games has joined the new BioWare label within EA. We are all huge fans of BioWare, especially of the uncompromised quality that comes along with every product. Our mission here does not change—we’re still committed to making best-in-class strategy games—and joining the BioWare family will give us the tools we need in order to succeed. This has been a seamless transition, as we share the same core values and passion for making games as BioWare, in order to deliver immersive, high-quality experiences for our fans.
More information will be coming in the near future, so sign up for the newsletter and check back in at www.commandandconquer.com for the latest!